JUDGING
SHEET
The
Problem
Your team is to create a minimum of three live characters. These must be Hero, Sidekick, and a
distressed person. Your solution to the
problem is to be developed around this scenario; Hero and Sidekick are to stand
in the Neighborhood. Each travels with a
suitcase. They open their suitcases, one
of both of which contains the parts to a vehicle. The vehicle will then be assembled. The person in distress may not assist in the
vehicle’s assembly. Hero and/or Sidekick
will then leave the Neighborhood on the vehicle and proceed to relieve a person
in distress, stop a crime, rescue a lost kitten, and do two good deeds of the
team’s choosing. The five tasks may be
completed in any order. Then the vehicle
will be disassembled and replaced in the suitcase(s). The person relieved from distress may assist
in the disassembling of the vehicle.
The
Spirit of the Problem is to create a scenario that includes the hero, sidekick, and a
distressed person and to design and to construct a vehicle that will fit into
one or two suitcases. The team is to
assemble its vehicle, drive it, turn it, stop it, and perform the specified
tasks, the disassemble the vehicle.
The
Competition
1. The
team, suitcases, and props, etc. will be in the staging area. When time begins it will be the team’s
responsibility to complete the tasks.
2. Hero
and sidekick will go to the neighborhood with their suitcases.
3. The
vehicle will be assembled in the neighborhood.
4. When
the tasks are completed, the vehicle will be returned to the neighborhood and
will be disassembled.
5. If
time runs out, the team must stop.
Scoring
1. The
creativity of the vehicle 1 to 50 points __________
2. The
creativity of the characters and the scenario 1 to 25 points __________
3. The
appearance of the vehicle 1 to 15 points __________
4. The
creativity of the 1st good deed, 1 to 15 points (if completed) __________
5. The
creativity of the 2nd good deed, 1 to 15 points (if completed) __________
6. The
creativity of the distress and the relief of the distressed person. (1 to 15
points) __________
7. The
creativity of the hero and sidekick stopping a crime 1 to 15 points __________
8. The creativity
of rescuing the lost kitten 1 to 10 points __________
9.
Returning the kitten to the neighborhood 5 points __________
10. Under
the cost limit; lower cost = higher score (Under $50= +5 points, under $40= +10
points, under $30=+15 points.) __________
Penalties
1. Any
part(s) of the vehicle or task apparatus not inside the suitcase(s) at the
start, -5 to -50 points.
__________
2. Hero
or sidekick leaves the vehicle or touches the floor outside the neighborhood
(each offense) - 10 points.
__________
3. Floor
contact points of vehicle go out of bounds (each offense), -10 points __________
4.
Violation of the spirit of the problem (each offense), -5 to -100 __________
5.
Outside assistance (each offense) -5 to -100 __________
6.
Unsportsmanlike conduct (each offense) -5 to -25 __________ **The entire vehicle must be contained
in one or two closed suitcases. Each suitcase must have outside dimensions not
exceeding 23" x 31" x 10" and may be made of any material.**
7. Each
suitcase that exceeds any dimension by ½” or less, -25 __________
8. Each suitcase that exceeds any dimension by ½
“ or more, -100 __________
9. Damage
to floor or premises, -5 to -100 __________
10.
Distressed person, while being relieved, assists in assembling the vehicle or
comes in contact with the floor outside the distressed person’s area, -25 pts __________
11. Any
vehicular parts outside the neighborhood during assembly or disassembly (each
offense, -10 points) maximum= -20 __________
12.
Kitten touches floor between park and neighborhood (each offense), -10 pts. __________
13. Over
cost limit, -5 to -50 points __________
Style
(Elaboration of the problem solution)
1. The
appearance of hero, 1-10 points __________
2. The
appearance of sidekick, 1-10 points. __________
3. Use of
special effects, 1-10 points __________
4. Free
choice, 1-10 points __________
5.
Overall effect, 1-10 points __________
Judges
name: __________________________ TOTAL __________
COMMENTS:
________________________________________________________________________
_____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
Limitations
1. The
time limit for the competition, including set-up, style, and performance, is 10
minutes.
2. The
cost limit is $75, with Vanguard Youth providing $50 per team. ($25 is allowed to be raised through approved
methods.) The cost limit does not included new or used suitcases, or suitcases
built by the team. Additional points
will be given for less money spent (Under $50= +5 points, under $40= +10
points, under $30=+15 points.)
3. The
entire vehicle must be contained in one or two closed suitcases. Each suitcase
must have outside dimensions not exceeding 23" x 31" x 10" and
may be made of any material.
4. The
vehicle must be totally enclosed in the suitcase(s) when the signal to begin is
given. Then it must be assembled in the neighborhood, complete the tasks,
return to the neighborhood, be disassembled and placed back into the
suitcase(s).
5. The
suitcase(s) may be part of the vehicle.
However, they must either be suitcases or resemble pieces of
luggage. Some suitcases have built-in
wheels. These wheels may not be used as
the vehicle’s wheels.
6. Hero
and/or sidekick must ride in or on the vehicle and may not leave the vehicle
except in the Neighborhood. If Hero or sidekick touches the floor outside the
Neighborhood, it is a penalty. Hero and
sidekick may return to the neighborhood as often as they wish.
7. Only
one vehicle may be made. Only Hero
and/or sidekick and the kitten may ride the vehicle. Hero and Sidekick must complete the tasks.
8.
Participants may use any power source except moving the wheels directly by hand
or pushing or pulling the vehicle by hand.
Vehicles may not be connected to anything stationary except an
electrical supply.
9. The
vehicle braking and steering systems may be hand operated.
10.
Four/five team members, except the person in distress, may help assemble the
vehicle. All five/six team members may help to disassemble the
vehicle.
11. The
vehicle must be assembled and disassembled in the Neighborhood.
12. The
team’s interpretation and configuration of the kitten and the nature of the
distressed person’s distress are of the team’s choosing. The kitten may be portrayed by one of the
five team members but no other live animals may be used.
13. The distressed person and the kitten must be
in position before their reliefs/rescues take place. Once in position, the distressed person and
the kitten must remain in their areas until relieved or rescued. After the distressed person is relieved, he
or she may leave the designated area and move anywhere. When the kitten is rescued, it must be kept
on the vehicle and must be returned with Hero and/or sidekick to the
neighborhood. This may be done at any
time during the vehicle’s run. The
remaining two/three team members bay move in and out of bounds without penalty.
14. The
floor contact points (usually wheels) of the vehicle must remain in bounds.
15. All
devices or apparatus used to perform the tasks do not have to be returned to
the neighborhood, but until they are used they must be carried on or attached to
the vehicle or carried by Hero and/or sidekick.
16.
During the performance of the tasks, Hero’s and sidekick’s body parts and
devices used to perform the tasks may extend across the boundary lines without
penalty, but the body parts may not touch the floor.
17.
Before time begins, the team must present the judges with a paper containing a
brief description of the crime, the two good deeds, the nature of the distress,
and the identification of characters.
18. A
team member may portray only one character.
19. Tools
for vehicle assembly do not have to be contained in the suitcase(s).
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